V5.0


  • Adds multiple option for using multiple ball types on one side. Currently not compatible with merge menu
  • HUD now displays scientific notation at 1 sextillion (1e+21) and greater
  • Larger balls now use gradient (fibonacci, golden ratio, etc.)
  • Slammy speed x0.85 -> x0.8
  • Reduced lag with splodey
  • Multiplier and Factorial speed now x0.25
  • Sword fusions work better
  • Sticky fusions now work properly
  • Many other minor fixes and tweaks

Files

Quadrilateral Breakers V5.0.html 13 MB
52 days ago

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